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#Infinity Trick Member
Joined: 22 Jan 2006 Location: San Diego, CA |
0. Posted: Wed Jun 21, 2006 8:40 pm Post subject: How do some songs of a certain rating fit in with another? |
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I can promise you people that I'm %100 done with the "Easiest/Hardest * Insert Rating Here *" threads, but now my idea is, imagine a certain song, which is extremely easy/hard for its difficulty rating, is upgraded/downgraded a level. Then, compare it to the rest of the songs from its new rating and see if it's actually easier/harder than some of the other songs from its new difficulty rating.
To start, here's an example that applies to me:
Go *60* Go rerated as an 11 footer:
Passingwise (easiest to hardest to me):
Charlene
Robotix
Utopia
Xuxa
Clockwork Genesis
Infection
Frozen Fire
Vertex^2
Mythology
Destiny
The Beginning
Go *60* Go
Monolith
Hardcore Symphony
Pandy Hard
!
July
Scoringwise:
Charlene
Xuxa
Infection
Utopia
Robotix
Mythology
Destiny
The Beginning
July
Vertex^2
Pandy Hard
Monolith
Hardcore Symphony
!
Clockwork Genesis
Go *60* Go
Frozen Fire
My decision: Go *60* Go probably would work as an 11, but its weird rhythms make it one of the hardest to score, while its consistency of turning and streams make it one of the harder ones to pass. Most likely, it could be an 11, but it would definitely be one of the hardest overall. _________________
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NinjaDux Trick Member
Joined: 05 Sep 2005 Location: Fo Co |
1. Posted: Thu Jun 22, 2006 12:34 am Post subject: |
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I dont really know you that well but Have you actually played on an ITG 3 machine to know what songs are hard to score?aka Frozen Fire _________________
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#Infinity Trick Member
Joined: 22 Jan 2006 Location: San Diego, CA |
2. Posted: Thu Jun 22, 2006 8:46 am Post subject: |
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NinjaDux wrote: | I dont really know you that well but Have you actually played on an ITG 3 machine to know what songs are hard to score?aka Frozen Fire |
I have the simfile for the song, and not only does it merely has only a bit more than 500 steps, it also has lots of weird patterns, twisting, and jumps to make scoring an issue. Oh, and there's also bursts of 24th (and even 64th, during the slowdown) streams that require foot movement even faster than Determinator. Definitely not a song that's going to be FA'd any time soon. _________________
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Da Bar Trick Member
Joined: 30 Apr 2006 Location: in ur bowlz, flowerin' my Viacom |
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#Infinity Trick Member
Joined: 22 Jan 2006 Location: San Diego, CA |
4. Posted: Thu Jun 22, 2006 8:57 am Post subject: |
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Da Bar wrote: | where did you get said sim?
i'm almost positive the demo only had hard steps for Frozen Fire. |
Here's the simfile that I'm talking about:
I know that the song was annouced as an 11 footer on Expert somewhere. If these aren't the correct steps, then let me know. I got the simfile from a link from a Bemanistyle thread that discussed ITG 3 and ITG 2 CS. _________________
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Da Bar Trick Member
Joined: 30 Apr 2006 Location: in ur bowlz, flowerin' my Viacom |
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#Infinity Trick Member
Joined: 22 Jan 2006 Location: San Diego, CA |
6. Posted: Thu Jun 22, 2006 9:11 am Post subject: |
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Da Bar wrote: | oh, and fyi, if that stop! and go sim you have there has expert 11 steps with it, they aren't real. easy through hard prolly are though =P |
The STOP! & Go simfile I have has 9 foot Expert steps, not 11 feet, and I got it at the exact same place as the Frozen Fire stepfile. _________________
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Da Bar Trick Member
Joined: 30 Apr 2006 Location: in ur bowlz, flowerin' my Viacom |
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